MO.CO Best Weapons Guide: 5 Most Used & Useful Weapons

Welcome to our ultimate guide to the top five most used and most useful weapons in MO.CO! Whether you’re tackling Rifts, Dojos, or hordes of mobs, these weapons will help you dominate the game. Let’s dive right in!

1. Speedshot Bow (Best Weapon Overall)

Why It’s Great:

  • Best single-target damage dealer.
  • After 10 attacks, it enters speed mode, drastically increasing attack speed.
  • Excellent for both boss fights and clearing smaller mobs.
  • Works amazingly with the Vitamin Shots gadget.

Best Synergy:

  • Warrior Ring: Increases attack speed and damage, making this weapon even more powerful.

Verdict: One of the best weapons for sneaky, strategic plays, making Rifts much easier.

2. SpinCickle

Why It’s Great:

  • Best mob-clearing weapon in the game.
  • Spin mode allows you to pass through enemies while attacking in all directions.
  • Grants 20% chance to avoid attacks.
  • Attacks faster and deals more damage the longer you stay in spin mode.

Drawbacks:

  • Requires constant attacking to stay in spin mode.

Verdict: Perfect for high-mob-density areas and tougher Rifts where survival and crowd control are key.

3. Squid Blades

Why It’s Great:

  • High attack speed for close-range damage.
  • Grants invisibility when not attacking or using gadgets, allowing you to bypass enemies and go straight to the boss.
  • Unlocks at level 26.

Drawbacks:

  • Requires careful management of invisibility to maximize effectiveness.

Verdict: One of the best weapons for sneaky, strategic plays, making Rifts much easier.

4. Techno Fist

Why It’s Great:

  • Highly underrated weapon with strong mob-clearing potential.
  • Shoots a mega ball that deals heavy damage.
  • Has 10 bounces, stunning all non-boss enemies.

Drawbacks:

  • While effective, it still falls short of other AoE weapons like the CPU Bomb.

Verdict: An incredible weapon for crowd control, making it a fantastic choice for clearing mobs quickly.

5. Wolf Stick

Why It’s Great:

  • High damage output.
  • Summons a wolf to fight alongside you, providing both damage and tanking ability.
  • Best suited for early-game Rifts and Dojos.

Drawbacks:

  • Slow fire rate.

Verdict: A solid early-game weapon that can carry you through most challenges until stronger weapons become available.

Honorable Mentions

Buzz Killer

  • A hybrid between Monster Slugger and Wolf Stick.
  • Every fourth attack summons a bee that fights for you (max three bees at a time).
  • Potentially a top 4 or top 5 weapon, but more testing is needed.

CPU Bomb

  • Powerful but very slow fire rate.
  • Great alternative to Techno Fist but not quite as effective.

Portal

  • Has niche uses but not strong enough for top five placement.

Healing Staff

  • The best (and only) healing weapon in the game.
  • Only useful in supportive team play.

Conclusion

If you’re looking for the absolute best weapons to use in MO.CO, you can’t go wrong with the Speed Shot Bow, Spin Cycle, and Squid Blades. For early-game, the Wolf Stick is a fantastic option, while Techno Fist and Buzz Killerprovide great alternatives. Choose your weapon wisely and dominate the battlefield!

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